Artifical Feelings and Emotions | Artificial Intelligence.

Artificial Feelings and Emotions  are consider as impossible but now it is possible to develop a Computer program that can process these kinds of data and using that program to create a realistic humanoid Robot that can have  feeling and emotions just like a homosapiens (Human), I have created an Algorithm that will show you the process required to create Artificial Feelings and Emotions. Note if you want to make this program you need to Know Programming, any programming language will work fine but i recommend using C, C++, C#, Java, C#, VB.net, python etc.

Let’s begin the process to create Artificial Feelings and Emotions (AIFE) step by step.

Creating Artificial Feelings

First thing the user does is Some Action which  will start up the program for example a user touches some part of the body, when user touches the body the program needs to know which part have been touched and how much force is exerted on that part and what is the temperature on that part .According to my observation human mode changes or different parts of the brains(Amygdala, Temporal lobe, occipital lobe, Cerebellum, Entorhinal Cortex etc.) are activated when some of their body parts is touched. Human Response differently when different word are spoken together or some sounds is generated for example when human hears music different parts of the brain activated and behave together and the human body begin to feel relax but it doesn’t means that they will always feel relax when music is played some human react opposite of it and there fiscal expression also changes.

In this process i will use my observation to create AIFE program, i will use the following algorithm in form of Diagram.

First user will give a command or perform an action that command will be process in AI Algorithm which is itself a program. AI Algorithm will look in Data file which is the brain of the program data file will contain all data for example “What is your name or age” Answer “Alexander VII age = 15” these data file can be xml files or an sql Database files it depends on you which language and what format you want to access or store data in these files. The user Command is searched in data file after getting the required info the info is then passed to the Translator which will convert the sentence in to different language even thou translator is not required but you can use it any way if you are making a very powerful program like i did, after this the translator will give the results which can be or understand by the user. To Activate the feeling process we will need an sensor connected to arduino or any hardware component which is capable of determining force when user touches the sensor or you can use any touch device for testing purposes but for this example i have used an arduino and piezoelectric sensors.

The Method is connecting the sensor in X,Y array position even thou there are some scientist who are making Robot skin sensor but these sensor are created in the same way. Connect the Sensors in Matrix and then connect it to the arduino also connect the arduino to the computer. we will be using arduino to determine which sensor is activated in which position and how much force is exerted on that particular sensor for example when a user touches a sensor in this case the user have touched the sensor x[4],Y[3] when the sensor is touched it produces a small current or signal which can be understand by the arduino. we will write a program for arduino in C++ or arduino language to use these signals to generate feelings, we also need to Connect the Arduino program to Ai Program so we can use these signal in our program to determine actions in Datafiles for example a user have touced a sensor in X[4], Y[3] position the sensor send the signal to the arduino microcontroller which is linked to the arduino debugger ,The program which have written for arduino to use sensors will send the results in this case it is X[4], Y[3] to AI program. Ai program will use the results and search for the information that have written for that particular results like “don’t touch me here or it hurts“. Example

if(X[4],Y3 = touch); {search.position X[4],Y[3] in datafile;} else {do nothing;}

Well i recommend combing the two values because it will produce some errors if you are making a real robot skin that can response to touch. Example

Combining X[4],Y[3] = 43

if(pos.int(43) = touch); {search.position[43]  in datafile;} else {do nothing;}

you can also  can use arrays, variables and switches. You can use the same process for the touch device like touch screen monitor.

When the Program has detected the position it will search an Answer or movement for that particular position with some tolerance but in this case there is no tolerance because i am using only 10 sensors and You can also measure how much force is exerted on the sensors and also the temperature with the same method as the position.

if(pos.int(43) = 5N); {search.Position[43+5N] in datafile} else {do nothing;}

you need to do a lot of programming to make it behave like a human does.

Emostion

To give emotion to your program you will be using the same method but you will be using feeling + Special Words to Control the behavior of the program for example i said a joke to a program the program will look special words or special sentences with respect to voice tone (which is another process to increase accuracy but you can leave it) in the Datafile and look for approximate movement in this case it is to laugh or smile, when the user told the a  joke the program will start to laugh but you can also use tiny motors to control facial expression of the robot you can also use fiscal expression algorithm or object recognition algorithm to connect to feeling or emotion for example when your sad or happy your fiscal expression changes the program will recognize the expression and tell you “cheer up” or something else.

this is it if you have some troubles write it in the comments and it will be dumb for robots to have feeling and emotion because robots are perfect but you can make a real human with integrated machines and electronics with feeling ,emotion and much more.

i Will also be writing another blog on self-learning and self-awareness algorithms and programs.

 

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What is a MotherBoard

A Motherboard or Main board is a major and the most important part of a computer it is Printed Circuit Board  PCB which holds many of the crucial components of the system.Cpu, Ram, Video Card, NIC, Hard Drive, DVD Rom etc. is connected to the motherboard. A motherboard provides the electrical connections by which the other components of the system communicate. Unlike a backplane, it also connects the central processing unit and hosts other subsystems and devices.

Here is close look of a motherboard

MotherBoards are Aviable in different forms and Sizes but every board is different then other and every form has it on case for example you can fit BTX MotherBoard into a ATX case because BTX is large in size.

Form Factor

Form factor is great way of describing a motherboard’s size and shape, impoertan because it involves industry-wide standards and ties with the computer case and power supply unit PSU.The most common motherboard is ATX(Advanced Technology eXtended).

Motherboard Sizes

ATX             = 305mm X 244mm

MiniATX   = 284mm X 208mm

MicroATX =  244mm X 244mm

FlexATX    =  229mm X 191mm

Balanced Technology eXtended

BTX             =  265mm X 325mm

MicroBTX  = 267mm = 263mm

PicoBTX     = 267mm X 203mm

Here is close look of a ATX motherboard

And here is a close look of a BTX moterboard

Thats it i hope you have learn the basic  information about motherboard.

How to install Autocad 2012

AutoCAD was one of the first Computer Aided Design programs to be made available on personal computers. It is built to help people design buildings, products, or public spaces, without having to draw up plans by hand. It was released in 1982 by Autodesk, Inc., and offered a personal solution to software that was before then released only for larger workstations. While CAD programs prior to AutoCAD required massive amounts of computing power in the form of gigantic computers, AutoCAD streamlined its operating and optimized it for the IBM PC, allowing people to work from home or on their own work computers. AutoCAD is easy to use Software design for engineers & designer for designing a product AutoCAD save its file in Dwg format which means drawing, this format is supported by many cad Software, you can download the latest version  of AutoCAD from Autodesk right Know the latest version is AutoCAD 2012 you can download the 30 days trial version or you can buy the Software i recommend that you just download the trial version right know if you like the Software and found this Software very useful then you can buy it.

How to Download and install AutoCAD

To Download AutoCAD fallow the following Steps.

  • Visit the Autodesk Website.
  • Create an account if you have already made an account just login.
  • Go to the product Section and click AutoCAD or you can search AutoCAD in the search bar.
  • Then click on download if you want to buy the Software you can click the buy Button.
  • After click on the download button you would see a download box click on save to download the software on to your Computer Memory.
  • It will take some time depending on the speed of your internet Speed.
  • After the Software has downloaded locate the AutoCAD setup file and double click on it.
  • Soon you would be promoted with AutoCAD installation setup when the setup has done loaded the necessary installation files.
  • Click on install.
  • Choose your region and accept the license agreement and click next.
  • Choose your license type and product information in this case i am choosing standalone license type and the software will be 30 days trial.

  •  After that browse your desire location or leave it to default and click install to install the Software on to the Computer memory.it will take 10 or 15 minutes to install, till then grab yourself a nice sandwich or potato chip.
  • When the software has install click cancel to close the setup box.
  • Click on the AutoCAD icon on the desktop or you can open the software from Start menu>programs>Autodesk>autocad2012>autocad.exe
  • After this AutoCAD would start to load the necessary files after few seconds you will be promoted to the AutoCAD interface.

Getting knowing the AutoCAD interface

AutoCAD 2012 is a very user friendly Software, and its interface is very neat and polished.

The tools in AutoCAD are located in the ribbon and are divided into tabs and each tab is dived in to panels and some tools are located in the fly out. you can see the image of the ribbon below.

To be continued

How you make your first video game in Unity3d

The unity 3d game engine allows you to make games for iPhone, mac and pc

etc.A user can download.The good news is that the basic version is free. A user can Download fully functional version of  Unity3d for nono-commerical use for free from unity3d.com.

Once you download and install it run the Software, after execution It opens up angry robot demo by defults.

You need to download all resource files from unity web site. You can download first person shooter game source file from this link file name is FPS_Tutorial.zip.

Starting with very basic step i.e. Terrain

Terrain is the ground, filed, land, soil. So Terrain is the place or platform where you make a game.

Create a Terrain

Open up unity3d game engine and go on file tab and click on a new scene .after that go to the Terrain tab and click on the create terrain it simple and easy . If your terrain is too big you can set its size by Clicking on Terrain tab go to set Resolution.Now your terrain is ready as you want.

Add a light

Add a light on a terrain is so easy. Just open the Game object tab than go to create other and simply Select the light style from here and adjust it at any point where you want by moving through the vector Arrows red, green and blue on the light. You can also increase and decrease the intensity of light through inspector Colum which can be visible near the Hierarchy and project Colum. The Inspector displays detailed information about your currently selected Game Object.

Add a texture of the land

Selecting the terrain from the Hierarchy Colum.

Than go to the inspector Colum which displays detailed information about your currently selected terrain .From here you pick the paint terrain texture button

Then click on the edit texture

A new window is open click on the dropdown (picture) and selects the texture for the terrain.

Add trees in a Terrain

To add trees in a terrain first select the terrain from Hierarchy Colum after that go to inspector Colum

And pick the place tree button than go to click the edit texture button at here a new box is open i.e. add tree. In this box select the (bend factor = 1) and click on the dropdown button and select the tree. You can also change the brush size, tree density, tree width, tree height from inspector Colum.

functional of Unity 3d for non-commerical use for free. Once you download and install it. It opens up with basic island demo.

You need to download all resource files from unity web site. You can download FPS_Tutorial.zip.

And all other packages which you need to make a game.

Starting with very basic step i.e. Terrain

Terrain is the ground, filed, land, soil. So Terrain is the place or platform where you make a game.

Create a Terrain

Open up unity3d game engine and go on file tab and click on a new scene .after that go to the Terrain tab and click on the create terrain it simple and easy . If your terrain is too big you can set its size by Clicking on Terrain tab go to set Resolution.Now your terrain is ready as you want.

Add a light

Add a light on a terrain is so easy. Just open the Game object tab than go to create other and simply Select the light style from here and adjust it at any point where you want by moving through the vector Arrows red, green and blue on the light. You can also increase and decrease the intensity of light through inspector Colum which can be visible near the Hierarchy and project Colum. The Inspector displays detailed information about your currently selected Game Object.

Add a texture of the land

Selecting the terrain from the Hierarchy Colum

Than go to the inspector Colum which displays detailed information about your currently selected terrain .From here you pick the paint terrain texture button

Then click on the edit texture

A new window is open click on the dropdown and selects the texture for the terrain.

Add trees in a Terrain

To add trees in a terrain first select the terrain from Hierarchy Colum after that go to inspector Colum

And pick the place tree button than go to click the edit texture button at here a new box is open i.e. add tree. In this box select the (bend factor = 1) and click on the dropdown button and select the tree. You can also change the brush size, tree density, tree width, tree height from inspector Colum.

Add Mountains

To add Mountains in a terrain first select the terrain from Hierarchy Colum after that go to inspector Colum and pick the Rise/lower terrain after that pick the brush size and  put the mouse on the scene

Press and hold the left mouse button and move the mouse up and down and see the results. If you need any change just press and hold the left mouse button with shift key.


Add sky box

To add sky box first go to the Assets tab than  go to import package and select the sky boxes. If you have already the sky boxes in your project Colum than skip from this step.

After importing the package go to Hierarchy and select the main camera than go to the component tab

Go to the sub link i.e. rendering from here select the skybox as the component of main camera

Adding the first person controller

To add the first person controller in the game view .just go in project Colum or panel and use the search button and type the first controller this bring you the first person controller prefab. We explain you about prefab in detail later on. The first person controller is given to us by unity to make game quickly and easily.  You just simply drag first person controller prefab into the scene view.

Adding the weapon

To add the weapon to first person shooter first we go to the project panel and go to the object folder

And open the weapons folder and select the Gun as a weapon and drag it into the scene view. After that

Go to the Hierarchy panel click on to the Gun and drag it into the main camera as child object of main camera the reason  is if the Gun is the child object of main camera it will follow the player all time.